$0.011421301
Glob. Mkt Cap Rank: Unranked
2024-08-07:09:35:46update
24H High
:
0.1127
24H Turnover
:
0.00
Max Supply
:
0.0
24H TR
:
0.0%
24H Low
:
a
24H Vol
:
8010.96
Curr. Issued
:
0.0
24H High-Low
:
ATH
:
0.27
Highest Mkt Cap
:
0.00
Circulating Supply
:
0.0
Dominance
:
-- --
ATL
:
0.00
Mkt Cap (Float)
:
0.00
Circulating Supply
:
-%
Issue Date
:
Introduction
Latest News
News Flash
Basic information
Full Currency Name /RAKU
Currency Code RAKU
Coin Intro Here is the English translation of your content, preserving the HTML format: "RAKU tokens are the native tokens of the RAKUN platform, with a total supply of 500,000,000 RAKU.
RAKUN has created a new entertainment platform utilizing blockchain technology. On RAKUN, RAKUN token rewards various user activities, and the higher the quality of participation in other user communities, the more RAKU tokens are distributed.
RAKUNs mission is Play Anywhere, Anytime, emphasizing the real-world value derived from gaming. As the platform token, RAKUN tokens can be exchanged for in-game items and exclusive content within the current game Good Luck 3, such as Crypt-Oink Racing Friends. Good Luck 3 aims to establish a new gaming ecosystem based on games where users can evaluate exciting content, acquire tokens, and then purchase/unlock content.
RAKU tokens are the circulating tokens within the gaming ecosystem.
RAKU Founding Team and Background:
Chairman and President: Kazuhisa Inoue. Graduated from the University of Tokyos Engineering Department in 2004. He is an executive producer of smartphone games, and his Touch Me! Lazy Egg series has surpassed 4 million downloads. Aerial Legends has reached 2 million downloads.
Director, RAKUN Producer: Masanori Hatanaka. He joined DeNA Co., Ltd. in 2004 and conceived and launched Japans representative gaming social site Mobage-Town. He received the Web Person of the Year Award at the 5th Web Creative Awards in 2007.
The current price of RAKU is $0.011421, with its 24-hour trading volume not provided. RAKU has had no change in the past 24 hours. Its market cap is not provided. Its circulating supply is not provided, and its issuance amount is 500 million RAKU." Please note that I have kept the original Japanese names and the specific details as they were provided. If you need any further adjustments or have different preferences regarding names and numbers, let me know!
Issue Date
All-Time High $0.03847569
All-Time Low $0.00142719
Total Supply 500000000
Circulating Supply 0
Circulating Supply Percentage 0
Market Cap NaN
Fully Diluted Market Cap $2.2842602e-11
Mkt Cap (Float) $
Circulating Market Cap % of Global Total
Listed on Exchanges 0
Official Link https://rakunworld.com/
Whitepaper https://rakunworld.com/assets/file/RAKUN_white_paper_ver1.2_en.pdf
Blockchain Explorer "https://etherscan.io/token/0x51bc0deaf7bbe82bc9006b0c3531668a4206d27f"
Telegram "https://t.me/rakunworld"
Github https://github.com/rakunproject/rakunproject
Twitter https://twitter.com/rakunworlden
FaceBook
Reddit
Currency Introduction
```html

RAKUN leverages blockchain technology to create a new entertainment platform. On RAKUN, RAKUN tokens reward various user activities, and the higher the quality of participation in other user communities, the more RAKUN tokens are distributed.

RAKUNs slogan "Play Anywhere, Play Everywhere" emphasizes that the RAKUN platform focuses on deriving real-world value from games. Furthermore, RAKUN tokens can be exchanged for in-game items and exclusive content in Good Luck 3s current games, such as Crypt-Oink Racing Friends. Good Luck 3 aims to establish a new gaming ecosystem based on games where users can evaluate exciting content, earn tokens, and then purchase/unlock content.

For gamers, RAKUN strives to provide users with a deeper immersive gaming experience and bring them into a new type of game economy through blockchain. For crypto enthusiasts, the value of RAKUN tokens increases through circulation and practical utility within the gaming world. As an experienced game studio, Good Luck 3, Inc will continue to expand the RAKUN ecosystem through promising proprietary and third-party games.

Token Usage: Tokens circulating within the gaming ecosystem.

```
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Development History
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